Friday, April 20, 2012

Wrap-up from Pre-Production I (Winter 2012): THE TEAM


Eleven.  That was our lucky number.  Eleven weeks in a quarter.  Eleven students working on the production.
 
Our #1 priority during the first few weeks of class was establishing lines of communication. The VERY first item of business on our first day of class was collecting everyone's contact information and availability for the quarter.  We also created a facebook group as well as a public dropbox.com folder.  We cannot stress enough how important this was to the success of the first eleven weeks of class.

As mentioned previously, our team was primarily split into a 2D team and a 3D team.  Then a hierarchy of leadership was decided: one director (in charge of the vision of the commercial), two producers (in charge of keeping the production on schedule), one 2D animation leader (to ensure quality and continuity), and one 3D animation leader (also for quality and continuity).

Every week, everyone (including leadership) had tasks assigned to them.  Every week, we did weekly reviews and feedback, both as a group and one-on-one.  (Production work and character designs are being compiled into our art book that will be available as a PDF upon completion of the project.)

Some of our roles have changed slightly since we have moved into the final stages of production.  Our texture artists have evolved into colorists, our 3D asset creators into compositors and sound editors.  All in all, the project is moving along well, and at a pace much faster than we anticipated.  We've got high hopes, but we're trying to keep it mostly under our hats (for now.)

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